Keith Fraser

Sr. Lecturer
Dr. Fraser's research interests are broadly in the area of computational biology and how in silico models can be developed to advance our understanding of a range of biochemical mechanisms. 

Malik Magdon-Ismail

Dr. Magdon-Ismail has been a Professor of Computer Science since 2000. After degrees at Yale and Caltech, Dr. Magdon-Ismail was a research scholar at Caltech before joining Rensselaer as Assistant Professor of Computer Science. His interests are in decision making from data in complex systems, including machine learning, computational finance and social and communication networks. He enjoys poker, bridge, squash, tennis and badminton. For a full bio and more details, please visit his web page.

Marjorie McShane

Marjorie McShane develops cognitive models of intelligent agents that can collaborate with people in task-oriented, dialog applications. While at heart a linguist, she is particularly interested in the integration of functionalities that are often treated in isolation, such as physiological simulation, emotion modeling, and the many aspects of cognition.  One aspect of cognition to which she has devoted particular attention is natural language processing, approached from a cross-linguistic perspective and with the goal of producing machine-tractable descriptions that can support sophisticated conversational agents. She has also worked extensively on cognitive modeling in the medical domain, to support the configuration of intelligent agents playing the roles of virtual patients and tutors in training applications such as the Maryland Virtual Patient system. McShane has (co-)authored three books: Linguistics for the Age of AI (MIT Press, 2021), A Theory of Ellipsis (Oxford University Press, 2005), and An Innovative, Practical Approach to Polish Inflection (Lincom Europa, 2003). She has published extensively on linguistics, natural language processing, cognitive modeling, and knowledge representation.

Mei Si

Associate Professor, Cognitive Science & Graduate Program Director for Critical Game Design
Mei Si is primarily interested in is artificial intelligence and its application in virtual and mixed realities. In particular, her research concentrates on computer-aided interactive narratives, embodied conversational agents and pervasive user interface, elements that make virtual environments more engaging and effective. Si has been using her research to develop virtual environments and intelligent conversational agents for serious games. In one example of her work, Si helped to develop the Tactical Language Training System, a large-scale (six to twelve scenes each for three languages) award-winning project funded by the U.S. military for rapid language and culture training. The system has been used by thousands of military personnel. “Computer-aided interactive narrative is a new form of media that allows the user to play a role in a story and interact with other characters controlled by an automated system. The user’s choices of actions affect the development of the story,” said Si. Narrative itself is a central part of the human experience. Its power to shape people's minds and affect people's behavior has been recognized throughout recorded history. The support for user interactivity distinguishes interactive narrative from other narrative forms. By allowing the user to interact, the experience is richer and potentially more engaging. Moreover, interactivity can promote intrinsic motivation in learning, and support learning in context and replay. Therefore, interactive narrative can be potentially a more effective media than traditional narrative.” Si regularly presents and publishes her work. She has recently presented on “Activating Narcissus: Cognitive and Affective Systems Transformed Through "Serious" Game Play” at the International Conference on the Philosophy of Computer Games; “Foreign language learning in immersive virtual environments” at the IS&T/SPIE Electronic Imaging conference, and “Modeling Rich Characters in Interactive Narrative Games” and GAMEON-ASIA. Her recently published work includes “D.V. Modeling Appraisal in Theory of Mind Reasoning” in the Journal of Agents and Multi-Agent Systems, and book chapters “ Virtual Interactive Interventions for Reducing Risky Sex: Adaptations, Integrations, and Innovations” in  Interactive Health Communication Technologies: Promising Strategies for Health Behavior, and “Modeling Theory of Mind and Cognitive Appraisal with Decision-Theoretic Agents” in Social emotions in nature and artifact: Emotions in human and human-computer interaction.